This is the third post in a new series for the Die Gute Fabrik blog. Redux, from Game Designer and Co-Owner Douglas Wilson, takes some of his old game design posts from 2012, published on our former blog, and re-posts them here, sometimes with additional commentary.
This is the second post in our #Redux series, where Douglas Wilson takes some of his old game design posts from 2012 and re-posts them here, sometimes with additional commentary.
This is the first post in our #Redux series, where Douglas Wilson takes some of his old game design posts from 2012 and re-posts them here, sometimes with additional commentary.
Part 3 of 'Playing in a Pandemic' from Douglas Wilson: insights into games and play to help us connect playfully in physically-distanced times.
We are delighted to share the final episode of Into the Depths: The Music of Mutazione, a four-episode podcast deep-dive on the music of Mutazione.
Episode 3 of the podcast mini-series "Into the Depths", hosted by Eggplant, looks into the history & design of MUTAZIONE's town music.
Episode 2 of the podcast mini-series "Into the Depths", hosted by Eggplant, looks into the history & design of MUTAZIONE's generative musical gardens.
Playing in a Pandemic 2: Douglas Wilson on games and play for lockdown and limited physical contact, to help us connect in physically-distanced times.
We are delighted to announce Into the Depths: The Music of Mutazione, a four-episode podcast deep-diving on the music of Mutazione.
Part 1 of 'Playing in a Pandemic' from Douglas Wilson: insights into games and play to help us connect playfully in physically-distanced times.